National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Entertaining Mobile Application for Place, Age and Education of a User from His Voice
Szuchan, Patrik ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The first part of this bachelor thesis is aimed at the research of applications available on the market, from which were functions chosen for future implementation. Later, the main goal of the thesis was chosen along with the application based on the target audience. The basic required functions of the game were described and user interface with screens was developed. Next part of the thesis deals with the use of technologies used in development, which were Android, Firebase and Material design. The implementation of each functionality was explained and the process of authentication, data saving and the game itself were analysed. The releasing procedure of the game was described along with tests of application. The outcome of the thesis was evaluated and future improvements for the game were suggested.
Taking care of sound documents from the perspective of Czech librarians
Šimková, Gabriela
The presentation describes the bad situation in the field of protecting sound media in the Czech Republic, the history of sound, defines the areas of questions to be solved and introduces activities that were launched under the Moravian Land Library, especially the project Virtual National.
Slides: Download fulltextPDF
Entertaining Mobile Application for Place, Age and Education of a User from His Voice
Szuchan, Patrik ; Herout, Adam (referee) ; Szőke, Igor (advisor)
The first part of this bachelor thesis is aimed at the research of applications available on the market, from which were functions chosen for future implementation. Later, the main goal of the thesis was chosen along with the application based on the target audience. The basic required functions of the game were described and user interface with screens was developed. Next part of the thesis deals with the use of technologies used in development, which were Android, Firebase and Material design. The implementation of each functionality was explained and the process of authentication, data saving and the game itself were analysed. The releasing procedure of the game was described along with tests of application. The outcome of the thesis was evaluated and future improvements for the game were suggested.

Interested in being notified about new results for this query?
Subscribe to the RSS feed.